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Ah, poor Cap'n Havoc's gotten himself into a fix. Bernard, the seafaring pirate canine, is holding a map that could lead him to wealth -- and the Emeralda gem filled with magic. It's up to you to guide Havoc's search for the treasure in this fun adventure.
Feb 16, 2013 One of the first games I played on Sega Genesis console and to this day it is one of my favorites. A simple platformer that bears some resemblance to Sonic series. There is no too much I will say.
Who Said the Pen is Mighter than the Sword?
High Seas Havoc is a fast- paced hop-n-bop action/adventure jaunt that will test your reflexes. As you hunt for hidden riches, you must survive all kinds of peril, from ice caves and fire pits, to danger on the open water and struggles at the top of the world. Each level has more than one path to the exit. You can take detours that will bring you more treasures or more enemy conflicts. This enables yen to make your seafaring different each time.
Putting Havoc, a cartoony character, through his paces is very easy, thanks to a simple control system. The directional pad moves him from spot to spot, and makes him squat or look up. Each of the buttons does the same thing: A single button push makes Havoc jump if he's standing, or he can roll out of danger if he's in a squat position. Havoc can bop enemies by jumping on their heads, or double-push on a button to swing his sword at evil passersby.
Not all is dangerous in Havoc's trek. Treasure chests are strewn about, and can provide swifter fobtware, food that offers healing to Havoc's damage bar, as well as extra lives and bonus points.
ProTip: It's possible to jump and swing your sword. Though a double-push on the button will make you swing your sword, timing is of the essence. Your second press of the button has to take place before you hit the ground. Practice the timing of this early in the game.
Wreaking Havoc
High Seas Havoc sports a hoppin' soundtrack. The sound effects, however, can be pretty disappointing. While, most are decent, many of them are raspy.
You've got to beat the clock, but if going for additional points or bonus power-ups doesn't put you in danger, make a quick run for them.
The graphics are very crisp and clean. The animation is smooth for all characters, and levels such as the Burning Hamlet feature swirling backgrounds (and you thought that was only possible with Mode 7).
Be sure to hit the orb checkpoints. Even if you backpack for bonus items and get 'killed, you'll be able to restart from the point farthest forward.
![High seas havoc rom High seas havoc rom](/uploads/1/2/5/7/125792639/792462261.jpg)
The tide is rougher in the fun category. While High Seas Havoc owes a lot to such platform icons as Sonic and Mario, there are a few sections that will simply irritate rather than titillate. Sage mountain. For the most part, though, the game is an enjoyable and well-designed romp.
- When you reach the first boss at the end of the Pirate Ship level, you can safely bounce on his head, then jump off and strike as he turns, if you hit him and bounce away, you'll be out of reach when he starts swinging wildly with his sword.
- Some bonus items are out of normal jumping range, but you can springboard off an enemy's back to reach them.
![High Seas Havoc Arcade High Seas Havoc Arcade](/uploads/1/2/5/7/125792639/625024264.jpg)
Bon Voyage!
High Seas Havoc's faults are minor, but can combine to really distract you from your mission. If your preference leans more to gradually discovering how to reach the goal rather than being battered until you complete a level, High Seas Havoc might not be your gaming lifeboat. Otherwise, prepare to set sail.
Overall rating: 6.5
Cartridge front.Notes. The game's internal header refers to 1992, but it is not certain that this is the year this build was made. Racing fever moto videos. The cartridge label calls the game by its name in Japan, Captain Lang. The in-game title, however, refers to it by its US release title.
The artwork used is an earlier iteration of the game's logo with more details that were later scrapped for the final logo. Many palettes for characters, including the player's, are different and generally are more brighter.
Captain Lang has a different facial expression on the title screen. Stages don't have an introductory screen and head straight to the start. Holding jump will allow the player to float in air. Most levels are empty and void of any objects, with incomplete assets showing up every so often. Most levels also are mute.
Only a few tracks are available in the game's sound test. Any level bosses are static and do not move or hurt the player.Screenshots.
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